Recent Posts
Golang HTTP Fundementals: Cookies, Sessions, & Content
Personal Context
This all got started when I wanted to render a navbar based on the type of user. Guests are users who aren’t signed in, perhaps have no account. Registered users, who are not active-paying members, and members.
Non-paying members & members are fairly easy to distinguish. Between those and guests? Oh, and how do we do this so we’re not querying the database multiple times whenever a handler is called?
Weekly Dev Update 7
More Game-Dev | Vacation | Focus
Game Dev
Since beginning to work on my game, I haven’t made many posts on the blog. I have been engrossed in the project from head to toe. I haven’t ever found any project quite so fun to build and the challenges have been enlightening.
Part of what convinced me to make a game, was watching a video by Jonathan Blow, discussing that, when you get good at one kind of programming, it creates a plateau. You tend to overcome the same similar problem over and over again. Even if there are a hundred problems you might be solving, there are a hundred thousand problems that exist, but you’ll never run into the other 99.9% of problems if you only ever program in one narrow industry.
Weekly Dev Update 6
GoGameDevDiscord
This week I made a Discord Server for Game Developers using Golang:
GoGameDevProgress
My own game written in Go is coming along. I plan to make a full post about my experiences so far. I have had a ton of trouble with it, however, I am really proud of what it is and has accomplished so far. I still have many hurdles to overcome, so just one hurdle at a time…